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Evidence-Based Information, Training and Tools for Optimizing the Usability of Computer Systems

User Interface Update 2004

 

OBJECTIVES, INTENDED AUDIENCE AND CRITERIA FOR ARTICLES

COURSE OBJECTIVES: These annual courses are designed to keep computer professionals up-to-date with the latest, most useful information concerning the design and development of high quality, professional user interfaces in computer systems. Each course is totally (100%) new each year!

At the end of this seminar, participants should:

  • Be able to understand most of the recent advances in user interface, usability and user experience technology, particularly those that are of greatest interest to practitioners,
  • Understand the contents of about 50 important research reports that were published in the past year or so, and
  • Be able to state how the major research findings can be applied to improving the usability of computer systems, including Web-based systems and graphical user interfaces.

INTENDED AUDIENCE: The course is intended for computer professionals, including:

  • User interface designers and developers
  • Web designers and developers
  • Developers and programmers
  • Project managers
  • Human factors and ergonomics specialists
  • Systems analysts and systems engineers
  • Documentation and training specialists
  • Usability and user experience specialists
  • Multimedia specialists

CRITERIA FOR SELECTING ARTICLES

  • Articles that have evidence for stating: "Do this" or "Don't do that,"
  • Articles that contain useful design and/or evaluation examples,
  • Articles that successfully critique the current user interface development process,
  • Articles that suggest improvements to the user interface development process,
  • Articles that contain useful usability metrics, and
  • Articles that provide helpful insights into system-related user characteristics.

 

TABLE OF CONTENTS

 

DAY 1

Unit 1 - General

  • The value of user involvement: What does the research say?
  • Personas: Setting the stage for building usable information sites
  • ‘Human Factors' as a household name (exercise)
  • The “usability fitness function”
  • ISO 13407: Human Centered Design Processes for Interactive Systems
  • Currently used usability methods (exercise)
  • Integrating usability into ‘use cases'
  • Results from a survey of web prototyping tools usage
  • HTML wireframes and prototyping
  • Which is best? Visio or HTML Wireframes
  • Paper Prototyping - What is it good for?
  • Applying ‘Six Sigma' concepts to usability

Unit 2 - Displays

  • Using eye movements to understand user preferences when searching
  • Designing emotionally evocative homepages
  • What users want on e-commerce websites
  • Using photos on e-commerce websites
  • Evaluation of new multimedia formats for cancer communications
  • Impact of multimedia presentation on knowledge acquisition

Unit 3 - Interaction Issues

  • Research-based Web Design & Usability Guidelines
  • The ten most violated homepage design guidelines
  • Testing the ‘three-click' rule
  • Breadcrumb navigation
  • Web page layout: Left vs. right justified navigation menus
  • Why scrollbars are on the right

Unit 4 - Input-Output Devices: What's new from Comdex?

 

DAY 2

Unit 5 - Research Review

  • General issues
  • Displays and interaction issues
  • Website design issues
  • Usability testing

Unit 6 - Users

  • What is your working memory capacity? (exercise)
  • Putting working memory to work
  • Keying briefly presented multiple-digit numbers
  • Age variations in immediate memory for multiple-digit numbers

Unit 7 - Usability Testing

  • Determining the effectiveness of the usability problem inspector
  • Changing analysts' tunes: An attempt to improve ‘heuristic evaluation'
  • Effectiveness of usability evaluation and testing as a function of performance classification
  • Tracking the effectiveness of usability evaluation methods
  • Comparing heuristic evaluation and performance testing: A case study
  • How good are heuristic evaluations and expert reviews?
  • Don't test users, test hypotheses
  • Comparing concurrent vs. retrospective verbalizing in usability tests
  • Common Industry Format (CIF) for test reports

 

 

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